ASCII.jp McAfee announces the results of a global survey prior to MWC Barcelona 2022, it turns out that young people are more vulnerable to advanced mobile threats
McAfee Co., Ltd. -Following the rapid change of behavior of consumers, "Consumer MindSet Survey: Mobile Report" and "Consumer Mobile Thread Report" are implemented -Based on the news release announced on February 24, US time It is partially edited for. McAfee Co., Ltd. (Headquarters: Shibuya -ku, Tokyo), consumer Mindset Survey: Mobile Report (consumer awareness survey: mobile report) and Consumer Mobile THREAT REPORT (consumer consumed consumer). Announced a report on mobile threats). This survey revealed what differences between generations have different perceptions about the safety of mobile devices and the vulnerability of consumers against the threat of mobile devices. "Gagan Singh, a McAfee Executive Vice President, and Sales Officer Gagan Singh, says," Significant security measures are personal rights that consumers have, whether they are connected or individuals. " I mentioned. "The two surveys are in common that consumers are valuing their own information, privacy, and identity. As mobile devices are rapidly spreading, mobile devices are more and more. As with computers, it must be remembered that it is a device connected to the Internet. The world -level McAfee Laboratory Team has a new threat that affects people and devices of various ages around the world. We identify and continue to make efforts to protect consumers from the risk. " Consumer Mindset Survey: Mobile Report (Mobile Report) This report was conducted on parent -child mobile behavior as part of McAfee's larger "2022 Connected Families Research". It reveals how children use mobile devices and how gaps of their children are compared to their parents' assumptions. This survey is a new field in the industry, focusing on children's perspective. The main results are as follows. · 13 Love 30 Thirty Love Thirty*: While some consumers understand that the protection of desktops and laptops is needed, the need for protection of mobile devices has not caught up. In the whole world, children and teenage young people have high trust in mobile devices. The major part of children (59 %) believes that new mobile phones are safer than new personal computers, whereas their parents are about the same (49 %) safety. In Japan, about half (48 %) of children think that new mobile phones are safer than new personal computers, whereas their parents have 41 %, which is less conscious than in the world. 。 The protection of children's mobile devices is not progressing throughout the world. The majority of parents (56 %) use passwords to protect mobile devices, while only 41 % of children and teenagers use it, and there is a safety risk. increase. In Japan, 46 % of parents use passwords to protect mobile devices, while only 33 % of children and teeners are in the same way as in the world. I understand.One in 10 parents reported that their children had experienced financial information leakage, and 15 % of their children were about to be stolen online. It turned out that he is experiencing the same risk as an adult. *Original title: 13 Going on 30. Movies released in the United States in 2004 (Japanese theaters unreleased) ・ To protect children: parents are highly conscious of protecting infants and teenagers using mobile equipment. I understand that. Specifically, it is as follows. In Japan, 14 % of her 10-14-year-old male parent's parents introduced parental control software, and 14 % of girls of the same age were introduced. In Japan, men and women of the same age felt dangers about their accounts at the same rate, but girls reported online bullying at a higher percentage. In Japan, 3 % of the 10 to 14 -year -old boys answered that their accounts were in danger, and 3 % of girls of the same age answered in the same way. Men aged 10 to 14 in the United States (28 %), India (21 %), and Britain (19 %) have the highest percentage of respondents who have been bullied online among the surveyed countries. In Japan, 2 % of 10 to 14 years old boys have been bullied online. Girls aged 10 to 14 in the United States (22 %), India (20 %), and Britain (18 %) have the highest percentage of respondents who have been bullied online among the surveyed countries. In Japan, 7 % of girls aged 10-14 said they were bullying online. · Differences between maturity and gender for mobile: Most of the families use mobile devices, but the usage varies greatly depending on gender. In the world as a whole, it was found that the use of mobile was greatly increased when I was 15 years old, and that it would be used consistently until I became an adult. In many countries in the survey, in North America and Europe, it was found that girls started using mobile faster. Girls aged 10 to 14 in these areas use mobile devices much more than men of the same age. The usage status of social media varies greatly depending on gender, and girls are doing almost all mobile activities at a higher rate than boys: 53%of girls of all ages in the world as a whole. While using, 44%of boys were used. In Japan, 35 % of 10-14-year-old girls listened to music while streaming, while 26 % of boys. In Japan, 20%of girls shop online, whereas the boys were 14%. This is the same in the Japanese game field, and 39 % of her 10-14-year-old girls answered that she would play games on mobile terminals, whereas a boy of the same age was 31 %. Full report (English) is https: // www.mcafee.Com/Content/DAM/Consumer/EN-US/DOCS/DOCS/Reports/RP-MCAFEE-CONSUMER-NIDSET-SURVEY-2022.Please refer to PDF. McAfee Consumer Mobile Threat Report 2022 (Report on consumer mobile threats) This report focuses on the latest techniques for cyber criminals deceive consumers and work fraud. McAfee's mobile survey team has introduced that these threats are increasing through surveys. The main surveys of the latest mobile threats are as follows. Malware Smishing: Mobile Smeshing (SMS + Fishing) makes it look like a reliable message with an optimized textbook. These messages encourage users to enter personal information and download apps from the links of the website that displays real logo and icons. The downloaded app steals personal information, contacts, and SMS messages from consumer terminals. The stolen contacts will be a new target of cyber criminals, and the damage will increase. Playing in the game: In mobile games, cheat code and hacking apps may be used to advantage (in some cases, in some cases). Cyber criminals make them seem to be unprecedented by embedding malicious code in the existing open source app and displaying on a regular messaging channel. Once the app is installed, malware will steal social media and game account information. False mining: In the cryptocurrency market, the number of attacks on mobile devices is increasing, and cyber criminals pay a certain monthly fee to mining coins on the cloud, or pay financially to the contractor. We are developing fake apps that promise. We receive money from consumers, but no mining is actually done. Master of disguise: Cyber criminals combine personal information and good graphics to make malware look like a regular app. It claims that mobile games and photos can be edited, and there are hundreds of dangerous apps buried in fake five stars. The app requires a user's phone number and a password for confirmation, and signs it to a premium text service that guides criminals. What are the measures that consumers can avoid risks? To protect yourself, your family, and the gradually increasing digital devices, learn critical eyes and caution. When you install a game hack, you need to pay special attention if you require access authority such as administrator privileges. If these authority reaches the hand of cyber criminals, there is a risk of controlling the device. Protection of mobile security adds and enhances important features such as phishing, fraud warning, protection of personal information, active notification when personal information is found on dark web, and evolves while adapting to various threats. I am continuing. Full report (English) is https: // www.mcafee.Com/Content/DAM/Consumer/EN-US/DOCS/DOCS/Reports/RP-Mobile-Thread-Report-Feb-2022.Please refer to PDF.The survey indicates that McAfee is a leader in the industry on online security measures.McAfee will continue to develop a business strategy to open up the future of online security measures for consumers.McAfee regularly sends useful information on consumers on a blog.For hints for safe online life, blog (https: // www.mcafee.Please see Com/Blogs/Languages/Japanese/).Regarding McAfee, he is a global leader who keeps online safety.McAfee's consumer solution, which focuses on protecting people as well as devices, always adapts to users in the online world and protects family and local communities with appropriate timing and security.It is a comprehensive and intuitive solution so that users can live a safe life.For detailed information, https: // www.mcafee.com/ja-jp/index.Please see HTML.*The McAfee, McAfee, and Mcafee logo is a trademark or registered trademark of US and other companies in the United States and other countries.